﻿<?xml version="1.0" encoding="utf-8" ?>

<platform xmlns="http://metalx.org/Platform" namespace="http://metalx.org/Nintendo/Nes/PictureProcessingUnit">
	<memory>
		<address name="PatternTable0" offset="0000"/>
		<address name="PatternTable1" offset="1000"/>
		<address name="NameTable0" offset="2000"/>
		<address name="AttributeTable0" offset="23c0"/>
		<address name="NameTable1" offset="2400"/>
		<address name="AttributeTable1" offset="27c0"/>
		<address name="NameTable2" offset="2800"/>
		<address name="AttributeTable2" offset="2bc0"/>
		<address name="NameTable3" offset="2c00"/>
		<address name="AttributeTable3" offset="2fc0"/>
		<address name="BackgroundColor" offset="3f00"/>
		<address name="BackgroundPalette0" offset="3f01"/>
		<address name="BackgroundPalette1" offset="3f05"/>
		<address name="BackgroundPalette2" offset="3f09"/>
		<address name="BackgroundPalette3" offset="3f0d"/>
		<address name="SpritePalette0" offset="3f11"/>
		<address name="SpritePalette1" offset="3f15"/>
		<address name="SpritePalette2" offset="3f19"/>
		<address name="SpritePalette3" offset="3f1d"/>
	</memory>
</platform>